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07Immersive Education

VR Musical Instrument Class

VR Musical Instrument Class: the player's hands holding drumsticks over a drum kit, facing an instructor
Role
Independent VR Developer
Year
2021
Platform
Oculus VR
Tools and technologies
UnityVROculus SDKMaya

Overview

A VR system for learning a musical instrument, built when in-person classes were restricted during the pandemic.

Students enter a virtual room modelled on a traditional music classroom, with their chosen instrument and a virtual instructor controlled by a real teacher. They can interact with the instructor and with other students in real time.

My role

  • Experience design and development in Unity
  • Instrument interaction with the Oculus SDK
  • 3D assets in Maya

The challenge

Learning an instrument is physical and social. The class had to keep both: hands on an instrument, and a teacher in the room.

Implementation

  1. 01

    Virtual classroom

    A room modelled on a traditional music classroom, with drums, guitars and keyboard.

  2. 02

    Instrument interaction

    Students play their chosen instrument directly, with virtual hands in place of a mouse or menu.

  3. 03

    Live instructor

    The instructor avatar is controlled by a real, experienced teacher.

Design process

To be supplied

How the design developed: references, sketches, greyboxing, iterations and what changed along the way. Process images and diagrams fit here.

Gallery

VR Musical Instrument Class: the classroom with drum kits, guitars and a keyboard

Results

To be supplied

Outcomes and key achievements: release status, user testing, feedback, anything measured. Left empty on purpose so nothing here is invented.

What I learned

To be supplied

Two or three things this project taught you, in your own words.

Next project

HELLSCAPE