The personbehind theworlds.
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Portrait, 4:5. Set about.portrait in content/site.ts
Sidharth P Kalathil / United Arab Emirates
I am a multidisciplinary developer working where game development, immersive technology, creative design and engineering meet.
I design the environment and then build the systems that make it respond. Most of my work lives inside a headset: therapy and training applications, mental health experiences, horror games and simulations made in Unity and Unreal Engine 5.
I care about the moment a space stops feeling like software and starts feeling like somewhere.
Education
Master of Design, Game Design and Development
Heriot-Watt University / Edinburgh
Bachelor of Science with Honours, Computer Systems
Heriot-Watt University / Dubai
What holds my attention
- Immersive technologiesStandalone VR first, with AR and mixed reality close behind.
- Gameplay programmingC# systems in Unity, from interaction to enemy AI.
- Virtual and mixed realityOpenXR, Meta Quest and the XR Interaction Toolkit.
- Artificial intelligenceFinite state machines and navigation, plus OpenAI APIs and speech.
- Human-computer interactionEEG, gaze and hands as inputs alongside the controller.
- Interactive storytellingStories told by the environment, especially in horror.
- Technical art and real-time experiencesBlueprints, VFX and scenes that hold together at runtime.