06VR Simulation
Space Exploration VR

- Role
- Independent Developer
- Year
- 2022
- Platform
- Oculus VR
- Tools and technologies
- UnityVRC#Oculus SDKBlender
Overview
Space Exploration VR takes the player on a tour of the solar system aboard an interactive space shuttle. Each planet can be explored from inside the shuttle or on foot.
On the surface, the experience presents the features of each planet, including atmospheric conditions, wind speed and toxicity levels.
My role
- Experience design and development in Unity
- VR interaction with the Oculus SDK
- 3D assets in Blender
The challenge
To be supplied
The problem or design challenge this project set out to solve.
Implementation
01
Interactive shuttle
The shuttle is the player's base: an interactive cockpit with the solar system outside the windows.
02
Extravehicular activity
The player can leave the shuttle and explore a planet's surface on foot.
03
Environmental hazards
Atmospheric conditions, wind speed and toxicity are part of each planet's presentation.
Design process
To be supplied
How the design developed: references, sketches, greyboxing, iterations and what changed along the way. Process images and diagrams fit here.
Gallery




Placeholder
Gameplay footage
Results
To be supplied
Outcomes and key achievements: release status, user testing, feedback, anything measured. Left empty on purpose so nothing here is invented.
What I learned
To be supplied
Two or three things this project taught you, in your own words.
Next project
VR Musical Instrument Class